Answer by sean
Hrm. So you've unwrapped entire mechs to textures and then split the model apart so you can have piecewise mechs where for some odd reason you want all the individual pieces to use the same texture...
View ArticleAnswer by Chris Masterton
You are building a top-down 2d mech game? You could avoid compositing them altogether and draw each piece at a different y height. Let the transparent sorting take care of the composite.
View ArticleAnswer by Sammual12
If I understand http://answers.unity3d.com/questions/16020/multiple-textures-layered-in-a-single-mesh correctly then you can just make each mech part a different Texture and add a Material for every...
View ArticleAnswer by sean
Hrm. So you've unwrapped entire mechs to textures and then split the model apart so you can have piecewise mechs where for some odd reason you want all the individual pieces to use the same texture...
View ArticleAnswer by Chris Masterton
You are building a top-down 2d mech game? You could avoid compositing them altogether and draw each piece at a different y height. Let the transparent sorting take care of the composite.
View ArticleAnswer by Sammual12
If I understand http://answers.unity3d.com/questions/16020/multiple-textures-layered-in-a-single-mesh correctly then you can just make each mech part a different Texture and add a Material for every...
View Article